StayAtHomeDev

An easy cel shader that adjusts how light interacts with meshes.
Basic starter FPS controller for Godot Engine 4. With locomotion (movement and jumping) and camera control.
GodotSky is a dynamic sky system built for the Godot Engine 4.0 and offers a flexible sky solution for 3D projects.
Godot Engine stylized grass shader that use UV coordinates to create gradient effect.
Infinite Ocean is a example of an ocean system in the Godot Engine.
Realistic water shader that features multiple wave displacement and animated waves.